The medium of video games provides an area for me to use traditional skills in novel and modern ways. A well constructed combination of painting, animation, music, and interaction is capable of turning the observer into an active participant of art.




UI Mockup for current iOS Project for iGotIt Games






              
(2010-2011)




Art for the remake of an Action 52 game, programmed by Pishtaco with Music By Javet
(2010)
Gameplay Video
Download

          


 



UI Design for the iTouch/iPhone Game Satellite Defense by the Brothers Flint
(2010)



Splash Screen Mockup


Mockups and Other Personal Work


House NES (2010)


Seismobomber (2009)


 WASTE Concept (2009)